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Articles by tag: shader
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2013
Advanced HLSL II: Shader compound parameters
-
Apr 19
shader
,
hlsl
,
D3D11
,
DirectX
2011
Advanced HLSL using closures and function pointers
-
Nov 24
D3D10
,
shader
,
hlsl
,
D3D11
,
DirectX
2010
Making of Ergon 4K PC Intro
-
Aug 25
shader
,
RayMarching
,
demoscene
Coding a 4k intro for Breakpoint 2010
-
Feb 12
shader
,
softsynth
,
demoscene
Building .fx hlsl files with a Custom Build Rule under Visual Studio 2008
-
Jan 8
Tools
,
shader
,
hlsl
,
Visual Studio
,
nshader