Articles by tag: DirectX
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all tags)
    
    
      2013
      
      2011
      
        - 
          Advanced HLSL using closures and function pointers
          
            - 
            D3D10, shader, hlsl, D3D11, DirectX
          
        
 
        - 
          Direct3D11 multithreading micro-benchmark in C# with SharpDX
          
            - 
            SharpDX, C#, D3D11, DirectX, .Net
          
        
 
        - 
          Managed DirectX with Win8 Metro Style App
          
            - 
            D3D10, WinRT, SharpDX, DirectX11.1, C#, D3D11, Direct2D, DirectX, .Net, Win8
          
        
 
        - 
          Benchmarking C#/.Net Direct3D 11 APIs vs native C++
          
            - 
            SharpDX, C#, D3D11, DirectX, .Net
          
        
 
      
      2010
      
        - 
          Official release of SharpDX 1.0
          
            - 
            D3D10, SharpDX, C#, D3D11, Direct2D, DirectX, .Net
          
        
 
        - 
          SharpDX, a new managed .Net DirectX API available
          
            - 
            D3D10, SharpDX, SlimDX, C#, D3D11, Direct2D, DirectX, .Net
          
        
 
        - 
          Hacking Direct2D to use directly Direct3D 11 instead of Direct3D 10.1 API
          
            - 
            D3D10, D3D11, Direct2D, DirectX
          
        
 
        - 
          A new managed .NET/C# Direct3D 11 API generated from DirectX SDK headers
          
            - 
            Tools, SharpDX, SlimDX, C#, D3D11, DirectX, .Net